![]() ![]() The plot developments are interesting (tho they go nowhere) and there is a great atmosphere to many of the exotic levels. The music is great (why is there no score CD?). The good parts are just the re-used elements of the first game. Boy, am I glad I stuck it out to the end. Once you kill the bad guy you just switch the game off as there is nothing left to do. There's not much of a pay-off when you finish the game either. There's a megamap button on the screen but when you click on it you are presented with a black rectangle. You spend hours wandering around the labyrinthine levels without a clue where you should go. What's the deal with that? And it's far too, way too easy to get lost. You click in one direction and sometimes the characters will run away in the other. They just look different from each other. They don't give you much of an upgrade or boost. Why even have gold to collect if you can't use it? And the weapons and armour you can buy with it are just rubbish. I finished the game with about 500, 000 in gold. And just after the halfway mark you can just forget about collecting gold. Magic is totally useless and up until the last level, range weapons are pathetic too. There's pretty much no reason to use anything but mêlée weapons during the whole game. It's fun to begin with but it soon becomes infuriating. While more of Dungeon Siege isn't a bad thing, THIS much more does get kind of repetitive, especially when you kill the 4 billionth skag/skitter/ skitterskag. It's real obvious that this is an 'expansion' and not a sequel. I was a bit confused when I first saw it in the shops.
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